State of AI Apps Report 2025 is Live!

In the third quarter of 2025, the top five PVP games in the United States showed varied trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance:
MONOPOLY GO! from Scopely, Inc. had a robust quarter with weekly revenue peaking at around $25M at the start of July. The active user base started at approximately 4.2M and experienced fluctuations, ending the quarter at about 4M. Weekly downloads ranged between 150K and 190K, indicating a steady interest.
Royal Match by Dream Games saw a consistent revenue stream, with figures around $13M to $16M weekly. Active users remained strong, starting at 4.6M and peaking at over 5.3M mid-quarter. Downloads started at about 300K but tapered off to just above 130K by the end of September.
Last War:Survival from FUNFLY PTE. LTD. showed a solid revenue performance, maintaining figures between $12M and $16M. Weekly downloads fluctuated, peaking at around 190K. Active users reached a high of approximately 1.5M in mid-August before declining to around 1.2M.
Clash Royale by Supercell, enjoyed a strong quarter with revenue climbing from $4.9M to over $10M by early September. Downloads steadily increased, reaching over 700K by the end of the quarter, while active users grew from 8.2M to nearly 16.7M.
Whiteout Survival from Century Games Pte. Ltd. had modest revenue growth, peaking at about $8M. Weekly downloads were relatively stable, with a range from 160K to over 210K. Active users varied slightly, averaging around 1M throughout the quarter.
These insights are based on data from Sensor Tower, providing a comprehensive look at the PVP game market trends. For more details and in-depth analysis, visit Sensor Tower's website.