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In the fourth quarter of 2020, the virtual pet category saw varying performances among the top applications in the United States. Data provided by Sensor Tower gives us a closer look at the trends for these engaging mobile games.
My Talking Tom Friends by Outfit7 Limited showcased a steady rise in revenue from $4 thousand to over $11 thousand by the end of December. Downloads peaked at 171 thousand in the last week of December, while weekly active users saw a slight dip from 1.6 million to 1.5 million over the quarter.
My Talking Tom 2, another popular title from Outfit7 Limited, also experienced an increase in revenue, reaching approximately $27 thousand in the weeks leading up to Christmas. The app's downloads climbed to over 190 thousand, and active users hovered around 1.3 million by the quarter's close.
My Talking Angela saw its revenue fluctuate, ending at over $10 thousand in the final week of December. The game's downloads ended on a high note with 93 thousand, and weekly active users increased to 785 thousand during the holiday season.
My Talking Tom maintained a consistent revenue pattern, with a slight increase to $5 thousand by year-end. Its downloads reached over 91 thousand, and active users saw a notable rise to over 1 million.
Lastly, Kpopsies - My Unicorn Band from TutoTOONS, which had its release in late October, did not generate notable revenue but saw a considerable number of downloads starting at 24 thousand and peaking at 119 thousand in early November. Active users grew significantly from 21 thousand to over 94 thousand, indicating a strong uptake for the new entrant.
For more detailed insights and data on app performance, Sensor Tower's platform is the go-to resource for industry professionals and enthusiasts alike.