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AI Insights · Timothy · March 2021

Q1 2021 Performance of Top iOS Solitaire Games in the US

Explore the Q1 2021 trends for the top five Solitaire games on the iOS platform in the United States. Sensor Tower provides a detailed look at downloads, revenue, and active users for these popular card games.

Q1 2021 Performance of Top iOS Solitaire Games in the US

Performance of Top 5 Solitaire Games on iOS in the US for Q1 2021

The first quarter of 2021 has seen varying performances among the top Solitaire games on the iOS platform in the United States. Data from Sensor Tower offers us a glimpse into the trends of downloads, revenue, and weekly active users for these games. Here's a breakdown of how each game fared during this period.

Zynga Inc.'s Solitaire· saw its revenue fluctuate, starting at around $40K in the last week of December 2020 and dipping to $28K towards the end of January 2021. Subsequently, the revenue peaked at $41K mid-February before dropping again to $28K by the end of March. Downloads had a strong start at 135K but saw a significant decrease to 21K in early March, followed by a moderate recovery to 55K. Weekly active users declined from 589K in the first week of January to 549K by the end of March.

Solitaire Deluxe® 2: Card Game by Murka Contracting Limited experienced a revenue high of $691K in mid-January, with a notable drop to $366K by the end of the quarter. The game's downloads peaked at 97K in the first week of January and then fell sharply to 15K by the end of March. The weekly active users count followed a similar trajectory, decreasing from 141K to 61K over the same period.

Papaya Gaming's Solitaire Cash, despite not generating revenue, maintained a consistent download rate, starting at 44K and ending the quarter at 43K. More impressively, the weekly active users showed an upward trend, growing from 127K at the end of December 2020 to 170K by the end of March 2021.

Solitaire Cube - Win Real Cash, developed by Tether Studios, LLC, also reported no revenue. Downloads for the app dipped from 48K at the end of December to 15K by the end of March. The game's active users decreased slightly from 238K to 189K during the quarter.

Finally, MobilityWare's Solitaire showed a revenue peak of $8M in the third week of February, a significant increase from the $4M at the start of January. Downloads were relatively stable, ranging from 44K to 26K throughout the quarter. Weekly active users showcased an impressive increase, starting at around 3.9M and reaching a high of 4.5M in mid-March before closing the quarter at 4M.

For more insights and detailed app performance analytics, Sensor Tower's comprehensive data provides a deeper understanding of market trends and user engagement.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2021