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During the second quarter of 2021, the top 5 Fidget Toys Games on the Android platform in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each app's journey throughout the quarter.
Fidget Toys 3D - Antistress saw a significant rise in weekly downloads, starting from just 177 in early April and peaking at 119.8K in mid-May. The app maintained a steady upward trend in active users, starting at 133 in early April and reaching 359.7K by the end of June. Weekly revenue showed modest growth, fluctuating between $4 and $10 from late April to late June.
ASMR Studio 3D: Ultimate Relax, despite being released in early June, quickly gained traction with weekly downloads hitting 43.2K within a week and maintaining similar numbers throughout June. The app's active users also saw a rapid increase, starting from 282 and growing to 74.7K by the end of June.
Antistress - relaxation toys experienced steady weekly downloads, ranging from 5.5K to 8.5K. The app's active users remained relatively stable, with slight fluctuations, peaking at around 59K. Revenue for this app saw minor variations, with weekly earnings mostly between $5 and $25.
Fidget Spinner demonstrated a steady increase in weekly downloads, starting at 2.8K in late March and reaching 5.2K by the end of June. Active users followed a similar trend, growing from 3.5K to 6.6K. Revenue showed occasional spikes, notably reaching $66 in mid-June.
Bubble Ouch: Pop it Fidgets &, which was released in late June, managed to amass 66.5K downloads in its first week. Active users saw a significant rise from 9.3K to 70.5K within the same timeframe.
These insights on the performance of fidget toy games in the Middle East during Q2 2021 highlight the varying degrees of engagement and revenue potential within this category. For more comprehensive data and analysis, visit Sensor Tower.