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AI Insights · Timothy · July 2021

Top 5 Superhero Games on iOS in Europe Q2 2021

Explore the performance of the top 5 superhero games on iOS in Europe during Q2 2021, with insights on weekly downloads, revenue, and active users.

Top 5 Superhero Games on iOS in Europe Q2 2021

In the second quarter of 2021, the top 5 superhero games on iOS in Europe showcased interesting trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.

MHA:The Strongest Hero displayed an impressive start with 574.5K downloads in mid-May, which declined steadily to around 26K by the end of June. Revenue peaked at approximately $535K in the week of May 24, before gradually dropping to around $117K by the end of the quarter. The active user base saw a slight decline, starting at 203K in mid-May and stabilizing at around 125K by the end of June.

Heroes Inc! experienced a strong download rate, starting at 190.2K in late March and maintaining around 35.5K by the end of June. Revenue remained relatively low but showed a gradual increase, peaking at $270 in the week of June 21. Active users also exhibited a downward trend, starting at 283K in late March and ending at approximately 87.7K by the end of the quarter.

The Superhero League saw fluctuating download numbers, with a notable peak of 99.3K in early May and stabilizing around 46.2K by the end of June. Revenue was minimal but showed some growth, reaching $183 in the last week of June. Active users started strong at 81.2K in early May and increased to around 159.3K by the end of the quarter.

Miraculous Ladybug & Cat Noir maintained a steady performance with weekly downloads ranging from 44.1K in late March to approximately 17K by the end of June. Revenue hovered around the $8K to $9K mark throughout the quarter. Active users showed a slight decline from 295.3K in late March to around 203K by the end of June.

Marvel Contest of Champions demonstrated consistent revenue performance, peaking at around $720K in mid-April and reaching approximately $927K by the end of June. Downloads were relatively stable, starting at 18.8K in late March and ending at around 19.3K by the end of June. Active users remained consistent, with a slight increase from 159.1K in late March to 158K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021