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In the third quarter of 2021, the Otome game genre experienced notable activity on the Android platform in France. Here's a closer look at the top 5 Otome games' performance, based on data from Sensor Tower.
Is it Love? Stories - Roleplay from 1492 Studio saw a dynamic revenue trend, starting at around $11.6K at the beginning of July and peaking at $15.1K in late August. Weekly downloads fluctuated, with a high of 3.8K in early July, but gradually declined to just over 1K by the end of September.
My Candy Love : Otome Sim Game by Beemoov Games had a steady weekly revenue, reaching its peak at $4.4K in early August. Downloads exhibited a downward trend, starting from 2.9K in late June and dipping to 742 by mid-September, before recovering slightly to 2.3K at the end of the quarter. Active users also decreased from 20.1K in late June to 10.1K by the end of September.
Tears of Themis from COGNOSPHERE PTE. LTD. was launched at the end of July and quickly gained traction, with its highest revenue of $4.1K in the first week of August. Downloads saw a significant drop from 8K in the launch week to a few hundred by the end of September. Active users followed a similar pattern, starting at 4.5K and settling around 1.8K towards the end of the quarter.
Obey Me! Anime Otome Sim Game by NTT Solmare Corporation maintained consistent weekly revenue, peaking at $1.3K in early August. Downloads remained relatively low, with a slight peak at 529 in mid-July and a decline to 289 by the end of September. Active users remained stable around 5.5K throughout the quarter.
Is It Love? Ryan - lovestory, also from 1492 Studio, had a more modest performance with revenue generally below $1K, peaking at $1.3K in late June. Active users declined from 1.4K at the start of the quarter to just under 1K by the end of September.
For more in-depth insights and detailed data, visit Sensor Tower.