State of AI Apps Report 2025 is Live!
In the third quarter of 2021, the top 5 virtual pet applications on the Android platform in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, offering a comprehensive look into the app market. Here’s a detailed breakdown:
Cat Game - The Cats Collector! by Mino Games saw its weekly revenue peak at around $35K in mid-July before experiencing a decline to approximately $21.5K by late August. Weekly downloads fluctuated, reaching a high of 8.8K in late August, while active users peaked at around 35.3K in the same period.
My Talking Angela 2 from Outfit7 Limited had a notable launch in mid-July with weekly downloads soaring to 335.8K. Revenue peaked at about $22.6K in early August. Active users hit a high of 629.9K by the end of July but gradually decreased to 255.7K by the end of September.
My Cat - Virtual pet simulator by Appsyoulove showed a consistent weekly revenue around $9K in early July, eventually tapering off to about $6.7K by the end of September. Downloads saw a moderate increase, peaking at 3.6K in late August. Active users started at 25.3K in late June, dropping to about 20.5K by the end of September.
My Talking Tom 2 also from Outfit7 Limited maintained a steady weekly revenue around $10K in mid-July, which later decreased to approximately $5.8K by the end of September. Downloads remained robust, peaking at 104.5K in early July. Active users were consistent, starting at 779K in late June and ending at 605.3K by late September.
Dog Game - The Dogs Collector! by Mino Games, a newer entrant, saw its revenue peak at about $8.6K in mid-September. Weekly downloads showed a strong upward trend, reaching around 17.9K by the end of August. Active users data is not available for this app.
For more detailed insights and trends, visit Sensor Tower.