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In the third quarter of 2021, the top 5 co-op games on iOS in Luxembourg showed varying trends in weekly downloads, revenue, and active user metrics. Here's a closer look at the performance of Roblox, Clash Royale, Among Us!, Pokémon GO, and Brawl Stars, based on data from Sensor Tower.
During Q3 2021, weekly revenue for Roblox fluctuated, peaking at around $7K in mid-September. Weekly downloads remained relatively stable, with a slight increase in early August reaching 294 downloads. Weekly active users showed a gradual decline, starting from approximately 7.6K in late June and ending at around 6.8K by the end of September.
Clash Royale experienced significant variations in weekly revenue, with a high of $8.3K in early July and a low of $1.8K at the end of September. Weekly downloads saw a downward trend, starting at 261 and dropping to 160 by the end of the quarter. Weekly active users fluctuated but remained stable overall, ending the quarter at around 7.3K.
For Among Us!, weekly revenue showed sporadic increases, peaking at $206 in mid-July. Weekly downloads were relatively steady, with a slight dip towards the end of the quarter, dropping from 207 in early July to 133 by late September. Weekly active users declined steadily from 780 in early July to 481 by the end of September.
Pokémon GO saw a significant spike in weekly revenue in mid-July, reaching approximately $7.6K. Weekly downloads were fairly stable, with a peak of 266 in early July. The game's weekly active users remained consistent, fluctuating around the 5K mark throughout the quarter.
Brawl Stars experienced a peak in weekly revenue in mid-July at around $6.6K, followed by a general decline. Weekly downloads were steady, ending the quarter at 172. Weekly active users showed some fluctuations but generally remained stable, ending at approximately 6.8K.
For more detailed insights and data, visit Sensor Tower.