We’ve acquired Playliner!
In the third quarter of 2021, the top 5 puzzle games on the iOS platform in the United States showed diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
During Q3 2021, Paper Fold experienced fluctuations in weekly downloads, starting strong with 293K and peaking at 350K in mid-July. The lowest download figures were around 64K in early August, but the game rebounded to 276K by the end of September. Weekly revenue saw a peak of approximately $954 in mid-July before declining to negligible amounts by the end of the quarter. Active user counts also varied, peaking at 702K at the start of the quarter and ending at 318K.
Water Sort Puzzle maintained a relatively stable download trend throughout the quarter, ranging from a low of 88K in mid-August to a high of 195K in mid-September. Revenue followed an upward trajectory, starting at around $3.6K and reaching approximately $10K by the end of September. The game's active user numbers remained consistent, averaging around 180K to 190K throughout the quarter.
Tangle Master 3D saw a decline in weekly downloads from 153K in early July to around 82K by mid-September. Revenue also showed a downward trend, starting at $3.4K and dropping to about $1.7K by mid-September, with a slight recovery to $2.2K by the end of the month. Active users peaked at 493K in mid-July but gradually declined to 269K by the end of September.
Belt It, released in early July, had a strong start with 218K downloads in its first week, peaking at 390K in mid-July. However, downloads declined to around 53K by the end of September. Revenue peaked at approximately $2K in mid-July but fell to negligible amounts by September. The game's active users also showed a decreasing trend, dropping from a peak of 552K in late July to 70K by the end of the quarter.
Wordscapes demonstrated consistent performance with weekly downloads ranging from 72K to 149K. Revenue remained robust, starting at around $489K and peaking at approximately $698K by the end of September. Active users showed a slight decline from 1.35M in early July to 1.16M by the end of the quarter.
These insights highlight the varying performance trends among the top 5 puzzle games on iOS in the US for Q3 2021. For more detailed analytics and insights, visit Sensor Tower.