Predictions for the Digital Economy in 2026 Report is Live!

In the third quarter of 2021, the top 5 sandbox games on the iOS platform in the Netherlands showcased diverse performance metrics. Here’s a detailed look at how each of these games fared:
Roblox from Roblox Corporation saw a steady revenue increase early in the quarter, peaking at around $138.8K in mid-August. Weekly downloads fluctuated, reaching a high of approximately 9.8K in the week of August 23. Active users showed a slight decline, starting at around 277.5K in late June and ending at approximately 246.6K by the end of September.
Minecraft by Mojang experienced a consistent revenue stream, peaking at about $17.2K in late July. Downloads were relatively stable, with a slight increase to 201 in mid-July. Active users showed a gradual decline from around 61.2K in late June to about 50.6K by the end of September.
Growtopia from Ubisoft had variable revenue, peaking at about $1.4K in early September. Downloads saw a peak of 112 in late July, while active users remained relatively stable, starting at around 588 and ending at approximately 538 by the end of the quarter.
Block Craft 3D: Building Games, published by Wildlife Studios, showed a significant revenue increase in early August, peaking at around $455. Downloads peaked at approximately 2.9K in late August. Active users saw a peak of roughly 21.9K in late August, with a slight decrease to around 17.6K by the end of the quarter.
BlockStarPlanet by MovieStarPlanet saw a revenue peak of around $304 in early September. Downloads remained fairly stable, peaking at 228 in mid-September. Active users showed a slight decline from around 3.7K in late June to approximately 3.2K by the end of September.
These insights are based on data from Sensor Tower, which provides further detailed analytics and trends for mobile applications.