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In the third quarter of 2021, the top five word puzzle games on iOS in the United States demonstrated significant engagement and revenue metrics. Here’s a detailed look at their performance:
Weekly Revenue: Steady growth was observed, peaking at approximately $698K in the final week of September.
Weekly Downloads: Downloads saw an upward trend, reaching about 141K in the last week of September.
Weekly Active Users: Active users saw a slight decline over the quarter, starting at around 1.3M and ending at approximately 1.2M.
Weekly Revenue: Revenue remained relatively stable, with a peak of about $9.4K in early August.
Weekly Downloads: Downloads fluctuated throughout the quarter, peaking at 125K in mid-August.
Weekly Active Users: Active users increased steadily, peaking at about 880K in late August.
Weekly Revenue: Revenue showed a consistent increase, peaking at around $180K in the third week of September.
Weekly Downloads: Downloads experienced a downward trend, starting at 61K and dropping to around 44K by the end of September.
Weekly Active Users: Active users saw minor fluctuations, peaking at approximately 209K in early August.
Weekly Revenue: Revenue peaked at around $92K in the first week of July before experiencing a gradual decline.
Weekly Downloads: Downloads saw a steady decline, starting at around 68K and ending at approximately 26K.
Weekly Active Users: Active users remained relatively stable, peaking at approximately 387K in early August.
Weekly Revenue: Revenue was relatively stable, peaking at around $6.4K in mid-September.
Weekly Downloads: Downloads remained consistent throughout the quarter, with a peak of about 30K in early August.
Weekly Active Users: Active users remained stable, averaging around 115K throughout the quarter.
These insights are derived from Sensor Tower data. For more detailed insights and trends, visit Sensor Tower.