Blog

AI Insights · Timothy · October 2021

Top 5 Motorcycle Games Performance in Italy Q3 2021

Discover how the top 5 motorcycle games performed in Italy during Q3 2021, with insights into downloads, revenue, and active users.

Top 5 Motorcycle Games Performance in Italy Q3 2021

In the third quarter of 2021, the top 5 motorcycle games on a unified platform in Italy showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.

Real Bike Racing from Italic Games experienced fluctuations in weekly revenue, peaking at around $80 in early July before tapering off toward the end of the quarter. Weekly downloads for the game started at approximately 10.3K in late June, reaching a peak of 13.8K in mid-July, and then gradually declining to 6.3K by the end of September. The number of weekly active users also saw a downward trend, decreasing from 30K at the start of the quarter to around 21K by the end.

Bike Jump by BoomBit Games showcased a significant increase in weekly downloads in late July, peaking at 23.4K, and then stabilizing around 4.5K toward the end of September. Weekly revenue saw a high of $179 in late July, with fluctuations throughout the quarter, ending at approximately $71. The game’s weekly active users saw a notable rise to 33K in late July but fell back to around 9.6K by the end of September.

Ultimate Motorcycle Simulator from Sir Studios had relatively stable weekly downloads, starting at 3.5K in late June and ending at about 1.5K in September. The game’s weekly revenue peaked at $80 in early July and saw minor fluctuations, closing the quarter at $24. The number of weekly active users started at 5.8K and gradually decreased to 3.4K by the end of September.

Bike Race: Motorcycle Games by Wildlife Studios maintained a consistent revenue stream throughout the quarter, averaging around $600-$700 weekly, with a peak of $795 in late August. Weekly downloads remained steady, starting at approximately 2.1K and ending at around 1.6K. The game’s weekly active users showed a peak of 33.5K in early August, gradually decreasing to 23.8K by the end of September.

Summer Wheelie from Bad Idea Studio saw an impressive increase in weekly downloads, reaching a peak of 5.3K at the end of September. Revenue for the game was relatively low and stable, averaging around $8-$9 per week. The game’s weekly active users increased significantly, from about 7K at the start of the quarter to 14.2K by the end of September.

These insights highlight the dynamic nature of the motorcycle games market in Italy during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021