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AI Insights · Timothy · October 2021

Top 5 Planes Games Performance in the US in Q3 2021

Discover the performance trends of the top 5 plane games in the US during Q3 2021, including their weekly downloads, revenue, and active user metrics.

Top 5 Planes Games Performance in the US in Q3 2021

Throughout the third quarter of 2021, the top 5 plane games on a unified platform in the United States exhibited diverse performance trends. The data, sourced from Sensor Tower, provides insights into their weekly downloads, revenue, and active user metrics.

1945 - Airplane shooting game saw notable fluctuations in its weekly downloads, starting at around 44K in late June and peaking at approximately 173K in mid-July. By the end of September, downloads had decreased to around 75K. The game experienced a steady increase in weekly revenue, peaking at roughly $113K in late August. Active users also showed a peak in mid-July with about 405K users, gradually declining to around 291K by the end of the quarter.

Sling Plane 3D - Sky Crash Jet had a moderate increase in weekly downloads, starting from 41K in late June and reaching around 61K in late July. By the end of September, downloads stabilized at approximately 44K. Despite a minimal weekly revenue, the game maintained a consistent number of active users, peaking at around 115K in late July and ending the quarter with approximately 84K users.

Crazy Plane Landing displayed a strong performance in its initial weeks post-release, with weekly downloads peaking at around 50K in early August. Revenue followed a similar trend, peaking at about $2.8K in early August. Active users saw a steady increase, peaking at roughly 75K in late August, before slightly declining to around 59K by the end of September.

Airport Game 3D experienced a significant decline in weekly downloads, starting from around 35K in late June and dropping to about 6K by the end of September. Despite the drop in downloads, the game maintained a relatively stable number of active users, peaking at around 65K in mid-July and ending the quarter with approximately 36K users.

Flight Pilot Simulator 3D! showed consistent weekly downloads, peaking at around 22K in mid-July. Revenue remained relatively low, peaking at approximately $4K in early July. Active users saw a peak of about 85K in mid-July and gradually decreased to around 66K by the end of September.

For more detailed insights and data on these top-performing plane games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021