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AI Insights · Timothy · October 2021

Top 5 Simulator Games Performance in Finland Q3 2021

Discover the performance of the top 5 simulator games in Finland for Q3 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Simulator Games Performance in Finland Q3 2021

During the third quarter of 2021, the top 5 simulator games in Finland have shown varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared:

BitLife - Life Simulator from Candywriter, LLC saw a notable increase in weekly revenue, peaking at approximately $1.6K in the week of August 23. Weekly downloads also showed an upward trend mid-quarter, reaching around 2.3K in the same week. However, weekly active users experienced a slight decline from 13.9K to 9.9K throughout the quarter.

Athletics Mania: Track & Field from POWERPLAY MANAGER, s.r.o. experienced fluctuations in weekly revenue, with a peak of about $1.1K in the week of September 6. Weekly downloads saw a decline towards the end of the quarter, dropping from 210 at the start to just 31 by the end. Active users also decreased from 843 to 622 over the same period.

The Wolf: Online RPG Simulator by Swift Apps sp. z o.o. sp. kom. had a significant spike in revenue, reaching around $2.6K in the week of August 23. Weekly downloads remained relatively stable, with minor fluctuations, peaking at 336 in mid-July. Active users showed a slight decline from 854 to 747 by the end of September.

Momio from Momio ApS reported a steady increase in weekly revenue, peaking at around $921 in the week of September 6. Weekly downloads remained relatively low, with a peak of 240 in mid-September. Active users stayed consistent, hovering around the 3K mark throughout the quarter.

MovieStarPlanet 2: Star Life by MovieStarPlanet showed a varied revenue trend, peaking at approximately $430 in the week of August 30. Weekly downloads experienced a significant increase in early August, reaching 662. Active users saw a rise mid-quarter, peaking at 1.7K in early August before stabilizing around 1.2K towards the end of the period.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the simulator game market in Finland. For more detailed analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021