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During the third quarter of 2021, the top 5 tank games in Russia showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared.
From WARGAMING Group Limited, World of Tanks Blitz™ witnessed significant weekly revenue, peaking at approximately $206K in mid-August. Weekly downloads saw a notable increase, reaching 80K by the end of August, while active users rose steadily from 1.35M at the beginning of the quarter to around 1.57M by the end of September.
Developed by AI Games FZ, Tank Stars experienced a fluctuating revenue trend, with weekly earnings around $1K. Downloads saw a decline from 53K at the start of July to approximately 36K by the end of September. Active users also showed a downward trend, dropping from 384K to around 267K over the quarter.
Wildlife Studios' War Machines: Battle Tank Games saw a stable increase in revenue, peaking at $42K in the last week of September. Downloads had a significant peak in mid-August, reaching 57K, while active users showed a fluctuating pattern, peaking at 214K in late August before settling around 109K by the end of September.
Massive Warfare: Tank Battles from Tiny Bytes displayed a modest revenue trend, with weekly earnings ranging from $675 to $1.1K. Downloads saw a gradual increase, peaking at 16K in the last week of September. Active users also grew steadily, reaching approximately 32K by the end of the quarter.
雅芳 朱's Furious Tank: War of Worlds experienced a varied revenue trend with weekly earnings peaking at $1.8K in mid-July. Downloads spiked at 60K in mid-July but then saw a decline, stabilizing around 1.6K by the end of September. Active users followed a similar pattern, peaking at 42K before decreasing to approximately 7.4K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.