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Discover the performance of the top 5 io games on the Android platform in the Dominican Republic during the fourth quarter of 2021. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for each app.
Throughout Q4 2021, this game saw fluctuating revenue, peaking at around $86 in mid-October. Downloads experienced a notable spike in the week of November 22, reaching 837K, while active users increased to 1.4K the same week before declining to 650K by the end of December.
Agar.io maintained a relatively stable revenue throughout the quarter, with minor fluctuations, peaking at $30 at the end of September. Weekly downloads increased gradually, peaking at 263K in the last week of December. Active users showed a slight upward trend, ending the quarter at 880K.
Revenue for this game saw minor peaks, with the highest being $29 at the end of December. Downloads showed a significant increase in the first half of October, reaching 9M, before leveling off. Active users peaked at approximately 73K in mid-October and ended the quarter at 62K.
This game had modest revenue peaks, with a high of $14 in mid-October. Downloads remained relatively consistent, peaking at 200K in the third week of December. Active users increased steadily throughout the quarter, reaching 622K by the end of December.
Revenue for Blob.io was sporadic, with minor peaks, the highest being $10 in mid-October. There was no significant data available for downloads and active users during this period.
For more detailed insights and data, visit Sensor Tower.