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AI Insights · Timothy · January 2022

Top 5 Racing Games on Android in Chile: Q4 2021 Performance

The top 5 racing games on Android in Chile during Q4 2021 showed varied trends in downloads, revenue, and active users, with notable performances from Mario Kart Tour and Need for Speed™ No Limits.

Top 5 Racing Games on Android in Chile: Q4 2021 Performance

In Q4 2021, the performance of the top 5 racing games on the Android platform in Chile demonstrated a mix of trends in weekly downloads, revenue, and active users. Here's a closer look at each game's performance based on data from Sensor Tower.

Mario Kart Tour saw a steady increase in weekly downloads, starting at 3.8K in the last week of September and peaking at 7.3K in the final week of December. The weekly revenue for the game fluctuated, reaching its highest at approximately $6.9K in late September and its lowest at around $4.7K in late November. Weekly active users remained relatively stable, ranging between 70K and 78K throughout the quarter.

Need for Speed™ No Limits experienced varied weekly downloads, with a notable peak of 8.2K in mid-October. The game's weekly revenue showed a downward trend, starting at $6.3K in late September and ending at around $3.6K by the end of December. Weekly active users ranged from 33.4K to 46.3K, with a general decline observed in the quarter.

Asphalt Legends Unite had its weekly downloads fluctuate, peaking at 4.4K in the last week of December. The game's weekly revenue saw an increase towards the end of the quarter, reaching approximately $3.2K in mid-December. Weekly active users showed an upward trend, growing from 10.7K in late September to 14.9K by the end of December.

CSR 2 Realistic Drag Racing maintained a steady performance in terms of weekly downloads, hovering around 270 to 408 downloads throughout the quarter. The game's weekly revenue saw a gradual increase, ending at around $1.1K in the last week of December. Weekly active users remained stable, fluctuating between 1.9K and 2.3K.

Tuning Club Online experienced significant spikes in weekly downloads, peaking at 7.5K in mid-November. The weekly revenue for the game varied, reaching its highest at approximately $1.1K in the final week of December. Weekly active users showed an upward trend in November, peaking at 19.1K, before gradually declining to around 12K by the end of December.

For more insights on the performance of mobile games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022