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AI Insights · Timothy · January 2022

Top 5 Basketball Games on iOS in the US for Q4 2021

Discover the performance of the top 5 basketball games on iOS in the US during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Basketball Games on iOS in the US for Q4 2021

The performance of basketball games on iOS in the United States during the fourth quarter of 2021 reveals interesting trends. Here’s a detailed look at the top 5 basketball games: NBA 2K Mobile Basketball Game, Hooper Hooper, Hoop World 3D, Block'em All, and Basketball Arena - Sports Game.

NBA 2K Mobile Basketball Game showed a steady increase in both weekly downloads and revenue. Weekly downloads started at about 55K in late September and peaked at approximately 102K in the week of December 20. The weekly revenue mirrored this growth, beginning at $146K and reaching a high of $374K in the same week. Active users also increased steadily, from around 251K to over 311K by the end of the quarter.

Hooper Hooper had a strong start with weekly downloads peaking at around 300K in mid-October. However, there was a notable decline, with downloads dropping to about 33K by early November. Active users followed a similar trend, starting at 136K in late September and falling to around 48K by the end of December.

Hoop World 3D experienced significant growth in weekly downloads after its release in mid-October, with numbers climbing from just 744 to approximately 94K in early November. By the end of December, downloads stabilized around 47K. Active users also saw a substantial rise, peaking at about 121K in early November and ending the quarter at around 90K.

Block'em All had a mixed performance. Weekly downloads fluctuated, starting at around 26K and peaking at 54K in early November before stabilizing around 25K by the end of December. Active users followed a similar pattern, peaking at about 97K in early November and ending the quarter at around 52K. Weekly revenue remained low and inconsistent, peaking at $355 in early November.

Basketball Arena - Sports Game showed strong growth in both downloads and active users. Weekly downloads increased from around 23K in late September to a peak of approximately 60K in mid-December. Weekly revenue also saw an upward trend, starting at $12K and peaking at $28K in the same period. Active users grew from about 209K to a peak of 275K in late October, before stabilizing around 231K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022