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AI Insights · Timothy · January 2022

Top 5 Casual Games in the US for Q4 2021: A Unified Platform Review

Discover the performance trends of the top 5 casual games in the US during Q4 2021, including metrics on downloads, revenue, and active users.

Top 5 Casual Games in the US for Q4 2021: A Unified Platform Review

During the fourth quarter of 2021, the top 5 casual games in the United States showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.

Candy Crush Saga

Candy Crush Saga had a remarkable quarter with strong weekly revenue, peaking at around $14.8M in mid-October. The game saw a slight dip in revenue towards the end of the year, settling at approximately $10.3M by the last week of December. Weekly downloads fluctuated, with a notable increase in December, reaching up to 276K in the last week. Active users also showed an upward trend, climbing from 2.8M at the start of the quarter to around 3.1M by the end.

Coin Master

Coin Master experienced consistent weekly revenue throughout the quarter, peaking at about $8M in the week of December 20. Downloads were relatively stable, with a peak of approximately 168K in the final week of December. Active users saw minor fluctuations, ending the quarter with around 767K users.

Pokémon GO

Pokémon GO showed strong weekly revenue, peaking at $5.1M in mid-October. The game maintained a steady download rate, with a notable peak of 168K in the week of December 20. Active users saw a slight decline from 16M at the start of the quarter to about 14M by the end of December.

Homescapes

Homescapes had a steady revenue stream, peaking at $4.2M in the week of December 20. Downloads were relatively low but saw an increase towards the end of the quarter, reaching approximately 114K in the final week. Active users hovered around 1.4M throughout the quarter.

Candy Crush Soda Saga

Candy Crush Soda Saga maintained consistent weekly revenue, peaking at around $3.8M in December. Downloads were stable, with a peak of 75K in the last week of December. Active users fluctuated slightly, ending the quarter with approximately 1M users.

These insights highlight the performance dynamics of the top casual games in the US during Q4 2021. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022