State of AI Apps Report 2025 is Live!
In the fourth quarter of 2021, the top 5 sandbox games on the unified platform in Europe showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower:
Throughout Q4 2021, weekly revenue for Roblox experienced significant fluctuations, peaking at approximately $5.6M in the final week of December. Weekly downloads saw a notable increase towards the end of the quarter, reaching over 1M during the same period. The game maintained a stable user base, with weekly active users hovering around 33M by the end of December.
Minecraft exhibited consistent weekly revenue, with a peak of around $827K in the last week of December. The game’s weekly downloads also saw an upward trend, culminating in nearly 285K downloads in the final week of the quarter. Weekly active users increased steadily, reaching approximately 5.6M by the end of December.
Growtopia's weekly revenue showed a steady rise, peaking at around $59K in the week of December 20. Weekly downloads remained relatively stable, with a slight increase to approximately 4.9K in the final week of December. The game maintained a consistent user base, with weekly active users slightly decreasing to around 38.6K by the end of the quarter.
Blockman GO experienced a gradual increase in weekly revenue, peaking at approximately $26K in the last week of December. Weekly downloads saw significant growth, reaching over 106K in the final week. The game’s weekly active users fluctuated but ended the quarter with around 1.4M active users.
Terraria's weekly revenue remained relatively consistent, with a peak of around $20K in the last week of December. Weekly downloads showed a gradual increase, ending the quarter with approximately 5K downloads. The game’s weekly active users saw a slight increase, reaching around 12.8K by the end of December.
For more detailed insights and data, visit Sensor Tower.