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In the fourth quarter of 2021, the top 5 tank games in South Africa demonstrated a range of performance metrics across downloads, revenue, and active users. Here are the insights from Sensor Tower.
War Machines:Battle Tank Games from Wildlife Studios saw fluctuations in weekly revenue, starting at approximately $3K and ending the quarter at about $1.5K. Downloads increased significantly towards the end of the quarter, peaking at 2.5K in the final week of December. Active users also showed a positive trend, growing from 6K to over 10.5K by the end of the quarter.
World of Tanks Blitz™ by WARGAMING Group Limited experienced a steady increase in weekly revenue, reaching a peak of around $2.2K in the last week of December. Downloads showed a consistent upward trend, with numbers rising from 362 to 985 over the quarter. Active users also increased, starting at 1.4K and ending at nearly 2K.
Massive Warfare: Tank Battles from Tiny Bytes had varied weekly revenue, peaking at $713 in late October and stabilizing around $295 by the end of December. Downloads initially peaked at 1.6K in early October but saw a decline before rising again to 1.2K in the final week of December. Active users showed a generally upward trend, growing from 2.3K to nearly 2.8K.
Tank Stars by AI Games FZ maintained relatively stable weekly revenue, hovering around $200-$327 throughout the quarter. Downloads fluctuated, peaking at 2.8K in early October and ending the quarter at 1.7K. Active users remained strong, starting at 22K and concluding the quarter at approximately 18.3K.
Iron Force by CoolFishGames showed minimal revenue activity, maintaining low figures around $23-$80 per week. There were no notable download figures for this app during the quarter.
These insights highlight the varied performance of tank games in South Africa during Q4 2021. For more detailed data and trends, visit Sensor Tower.