State of AI Apps Report 2025 is Live!
In the first quarter of 2022, the top 5 Gacha games on the Android platform in Chile demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, using data from Sensor Tower.
Rise of Kingdoms: Lost Crusade saw a consistent weekly revenue, peaking at around $12.2K in late January. Weekly downloads started strong in early January with over 36K but gradually declined to about 2.6K by the end of March. Active users followed a similar pattern, starting from approximately 36.8K and peaking at nearly 95K in mid-January before settling at around 36K by the end of the quarter.
8 Ball Pool maintained a stable revenue stream, hovering around $6K to $7K weekly, with a slight peak of $7.1K at the end of March. Weekly downloads were steady, averaging around 10K throughout the quarter. Active users consistently stayed above 100K, peaking at 109K in early February.
Genshin Impact: Natlan Launch experienced fluctuations in revenue, starting at approximately $18.9K and peaking at $21.8K in late January. Downloads showed a downward trend, beginning with 18.1K and ending at around 4.6K. Active users also saw a decline from 78.8K to about 62.6K by the end of March.
Gacha Club had a consistent download rate, starting at 12.2K in late December and gradually decreasing to 5.7K by the end of March. Active users remained relatively stable, averaging around 150K throughout the quarter.
Summoners Greed: Tower Defense showed an upward trend in weekly revenue, peaking at about $2K in mid-January. Downloads started at 3.5K and peaked at 14.5K in mid-January before stabilizing around 4.5K by the end of March. Active users increased from 23.1K to around 58.9K in mid-January and then stabilized at approximately 40K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.