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The first quarter of 2022 showcased interesting trends for the top 5 io games on Android in the Czech Republic. Here's a look at how each app performed in terms of weekly downloads, revenue, and active users.
Snake.io - Fun Snake .io Games from Kooapps Games saw varied performance throughout the quarter. Weekly downloads peaked at around 6.8K in mid-January and then fluctuated, reaching about 3.9K by the end of March. Revenue for this game was highest at approximately $11 in the last week of January, with other notable peaks at around $6 and $7 in mid-February and mid-March, respectively. Active users saw a steady increase, peaking at roughly 28.7K in late January, before stabilizing around 26.5K at the end of March.
State.io — Conquer the World by CASUAL AZUR GAMES experienced a notable surge in downloads, climbing from 2.5K in late January to a peak of approximately 7.4K by the end of February. Revenue saw modest peaks at around $10 and $8 in February. Active users increased significantly, reaching a high of approximately 18.9K by the end of February before gradually declining to around 8.9K by the end of March.
Hole.io from VOODOO had a remarkable rise in downloads, starting from around 1.3K in late December and peaking at approximately 9.2K by mid-March. Revenue showed a significant increase, reaching its highest point at approximately $47 in mid-March. Active users also saw a substantial rise, peaking at about 36.5K in late March from just over 10.3K at the start of the quarter.
slither.io by Lowtech Studios showed steady but moderate performance. The game had weekly downloads that fluctuated around the 2K mark, peaking at 3.3K in late January. Revenue remained relatively low, with a peak of around $5 in late February. Active users were consistent, hovering around 25K for most of the quarter.
Paper.io 3D, also from VOODOO, experienced a steady increase in downloads, peaking at approximately 5.4K in mid-February. Revenue saw its highest points at around $17 in mid-February. Active users reached their peak at around 27.1K in late February before gradually decreasing to approximately 16.1K by the end of March.
These insights into the top 5 io games on Android in the Czech Republic for Q1 2022 highlight diverse trends in user engagement and revenue. For more detailed insights and data, visit Sensor Tower.