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During the second quarter of 2022, the top basketball games on iOS in the United Kingdom showed varied performance across downloads, revenue, and active user metrics. Here’s a closer look at how these apps fared:
Mini Basketball from Miniclip.com experienced fluctuations in weekly revenue, peaking at around $3.6K in the week of June 20. Weekly downloads showed a significant drop from 12.8K in late March to approximately 2.3K by the end of June. The active users trend mirrored this decline, decreasing from 21.9K to 6.7K over the same period.
NBA 2K Mobile Basketball Game by 2K had a relatively stable revenue stream, with weekly earnings hovering around $5.5K at the end of March and settling at around $4K by the end of June. Downloads peaked mid-quarter at about 4.6K, while active users ranged between 8.5K and 11.7K, maintaining a steady engagement.
Flipper Dunk from Rollic Games saw minor revenue gains, with the highest weekly revenue reaching just $56 in early April. Downloads had a notable peak in early May at 5.1K before stabilizing around 2.1K to 3.1K towards the end of the quarter. Active users remained fairly consistent, with a slight increase from 20.1K to 14.7K over the quarter.
Basketball Arena - Sports Game by MASOMO LIMITED showed a modest revenue pattern, peaking at approximately $1.7K in early April. Weekly downloads peaked at 6.6K at the end of March, dropping to around 2.1K by the end of June. The active user base followed a similar trend, decreasing from 20.2K to 11.1K over the quarter.
Hoop World 3D by Quiet Games recorded minimal revenue, with the highest weekly earnings at $22 in early April. Downloads saw a notable rise in late April at 4.4K, followed by a consistent range between 1.5K and 3.6K. Active users fluctuated, peaking at 7.3K in late April and ending at around 5K by the end of June.
These insights are based on data from Sensor Tower. For more detailed metrics and further analysis, you can visit Sensor Tower.