State of AI Apps Report 2025 is Live!
In Q3 2022, the top 5 high fantasy games on the Android platform in Angola showed varied performance metrics in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides an insightful glance into the gaming landscape.
Ninja Ryuko: Shadow Ninja Game from Monstermob USA saw a mixed trend in downloads, starting at around 1.6K in late June and experiencing fluctuations throughout the quarter. The downloads dropped to a low of 30 in late July but recovered to around 958 by the end of September. Active users mirrored this pattern, peaking at approximately 3.5K in late June, decreasing mid-quarter, and stabilizing around 3K towards the end of September. Revenue remained negligible, with only a single week showing a minimal earning.
Shadow Fight 3 - RPG fighting by NEKKI had a steady flow in weekly downloads, ranging from 315 to 562. The number of active users remained relatively stable, starting at 2.4K and reaching up to 2.9K in early August before slightly declining to 2.5K by the end of the quarter. Revenue was minimal, with a few weeks showing earnings of up to $8.
Lords Mobile: Last Rise of Qin from IGG.COM demonstrated a consistent increase in weekly revenue, peaking at approximately $165 in the final week of September. Weekly downloads saw a notable spike, reaching 725 in the last week of the quarter. Active users followed a similar upward trend, starting from 1.5K and ending at nearly 1.9K.
Stick War: Legacy by Max Games Studios maintained a consistent download rate, with weekly downloads ranging between 250 and 368. Active users showed a steady increase from 1K in late June to around 1.2K in early August, stabilizing around 1.1K towards the end of September. Revenue data was not available for this app.
Akinator from Elokence SAS experienced a varied trend in weekly downloads, peaking at 462 in mid-July and dropping to around 156 by the end of September. Active users saw a high of 1.8K in July, but this number gradually decreased to approximately 979 by the end of the quarter. Revenue was minimal, with occasional earnings of up to $3.
For more detailed insights and data on mobile app performance, visit Sensor Tower.