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During the third quarter of 2022, the top 5 Three Kingdoms games on the Android platform in Sweden showed varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Dynasty Legends 2 from HK TAIHE INTERACTIVE LIMITED saw a peak in weekly revenue at $993 in late July, with a general decline towards the end of the quarter, finishing at $60 in the last week of September. Weekly downloads started strong with 53 in early July but dropped to zero by mid-September. Active users initially increased from 51 to 78 in mid-July but saw a decline to 34 by early September.
GuanYu Idle by mobirix experienced a gradual increase in weekly revenue, peaking at $53 in the last week of September. Downloads were sporadic, with a peak of 33 in early August but generally low numbers throughout the quarter. There were no active user data available for this period.
Three Kingdoms: Art of War from ZBJoy Games had minimal activity. The highest weekly revenue was $10 in late August, with most weeks showing lower earnings. Downloads were similarly low, with a maximum of 3 downloads in several weeks but zero in most others. No active user data was recorded.
Game of Heroes: Three Kingdoms by QI XI ENTERTAINMENT (HK) LTD. showed minimal data, with only 3 downloads in mid-July and 5 the following week. No revenue or active user data was available for this period.
Three Kingdoms:Heroes of Legen from KunYue Game also had low engagement, with only 4 downloads in mid-September and 1 the following week. There was no revenue or active user data available for this game.
For more detailed insights and data analytics, visit Sensor Tower.