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AI Insights · Timothy · July 2022

Top 5 MOBA Apps in Europe - Q3 2022 Performance Review

Exploring the third-quarter performance of the leading MOBA applications in Europe, this Sensor Tower analysis provides a snapshot of their downloads, revenue, and user engagement.

Top 5 MOBA Apps in Europe - Q3 2022 Performance Review

In the third quarter of 2022, the MOBA (Multiplayer Online Battle Arena) category witnessed some interesting trends across the top applications on the unified platform in Europe. Data provided by Sensor Tower offers a closer look at how these games have fared in terms of downloads, revenue, and weekly active users.

Supercell's hit game Brawl Stars maintained strong performance, with downloads peaking at around 328k in the last week of June and slightly dipping to around 243k by the end of September. The game's revenue showed a notable spike, reaching almost 1.5 million in the first week of July, but gradually settled to around 697k by the end of the quarter. Weekly active users started at around 25 million but saw a downward trend, finishing at approximately 21 million.

Shanghai Moonton Technology's Mobile Legends: Bang Bang observed relatively stable download numbers, hovering around 132k to 152k, with slight growth in active users from 2.5 million to over 2.5 million by the end of September. Revenue trends fluctuated, beginning at around 538k and closing the quarter at about 506k.

The Pokémon Company's Pokémon UNITE showed a remarkable increase in downloads from about 64k in late June to a peak of over 209k in early September, before dipping to around 89k. Weekly active users saw a steady increase, starting from just under 500k and peaking at around 890k before dropping to approximately 757k. Revenue experienced fluctuations, with the highest at about 68k mid-August.

Riot Games' League of Legends: Wild Rift displayed a consistent download rate, starting from 70k and peaking at around 87k. The weekly active users exhibited a steady pattern, hovering around 1 million throughout the quarter. The game's revenue saw a mid-quarter spike to almost 450k but ended the period at around 217k.

Lastly, Highcore Labs LLC's Tanks a Lot - War of Machines struggled to maintain its user base, with downloads declining from approximately 25k to around 15k and weekly active users decreasing from 123k to 85k. Revenue remained modest, with the highest point at about 6.6k in mid-July.

For more insights and detailed analysis on the performance of these MOBA apps and others in the market, Sensor Tower's comprehensive data platform is the go-to source.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022