State of AI Apps Report 2025 is Live!
In Q4 2022, the performance of the top 5 basketball games on the iOS platform in Ireland showed varying trends in downloads, revenue, and active users. Here's a detailed look at each app's metrics.
Throughout Q4 2022, weekly downloads for this game from SUPERSONIC STUDIOS LTD started at 251 and saw an upward trend, peaking at 426 in the final week of December. Weekly active users also followed a similar pattern, starting at 3.1K and reaching 3.2K by the end of the quarter.
This game by MASOMO LIMITED experienced a fluctuating trend in weekly revenue, peaking at approximately $104 in mid-December. Weekly downloads showed a significant rise mid-quarter, reaching 375 in the last week of October and ending the quarter at 229. Active users also increased from 418 in late September to 756 by the end of December.
2K's popular title saw a steady weekly revenue, peaking at $214 in late October. Downloads varied throughout the quarter, with a notable increase to 366 in the last week of December. Active users also showed growth, starting at 411 and ending at 619.
From Gaminho, this app's revenue reached its highest point at $119 in the last week of October. Downloads peaked at 211 in the same week, while active users saw a noticeable rise to 295 during the same period before declining towards the end of the quarter.
Miniclip.com's game had a significant spike in weekly revenue of $97 in the final week of December. Downloads also surged to 170 in the same week, with active users increasing from 233 at the beginning of the quarter to 263 by the end.
These insights demonstrate the dynamic nature of user engagement and monetization for basketball games on iOS in Ireland. For more detailed analytics and trends, visit Sensor Tower.