State of AI Apps Report 2025 is Live!
In the fourth quarter of 2022, the performance of the top 5 2D cartoon games on a unified platform in Kenya displayed diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at the metrics for these popular games.
Candy Crush Saga from King experienced fluctuations in its weekly downloads, starting at around 15K and peaking at 22.3K in mid-October. Revenue varied between $3.2K and $4.5K, with a notable increase towards the end of December. The game maintained a robust number of active users, averaging around 220K, with a slight dip in early December but recovering by the end of the quarter.
Coin Master from Moon Active saw modest weekly downloads, ranging from 153 to 686. Its revenue showed a generally upward trend, peaking at $1.3K in late November. Active users fluctuated between 4.4K and 6.7K, with a slight rise towards the end of December.
Clash of Clans by Supercell had relatively low weekly downloads, ranging from 40 to 125. Revenue was inconsistent, with a high of $1.2K in mid-October but generally staying below $600. The game maintained a stable active user base, averaging around 4.5K throughout the quarter.
Candy Crush Soda Saga, also from King, experienced significant variations in weekly downloads, peaking at 15.7K in mid-October. Revenue ranged from $377 to $700, with a consistent performance throughout the quarter. Active users saw a significant increase, starting at 48K and reaching over 80K in mid-October before stabilizing around 60K towards the end of December.
Billionaire Casino Slots 777 from Billionaire Games Limited had minimal weekly downloads, with a peak of 49 in mid-October. Revenue fluctuated, reaching $683 in late November but generally staying below $400. Active users varied between 740 and 1.1K, showing some decline towards the end of December.
For more detailed insights and data, be sure to visit Sensor Tower.