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In the fourth quarter of 2022, the top 5 historical games on a unified platform in Hungary demonstrated diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s trends during this period, based on data from Sensor Tower.
Royal Match from Dream Games saw a steady increase in weekly revenue, peaking at approximately $9.9K in the final week of December. Weekly downloads showed a significant upward trend, reaching around 8K by the end of December. The weekly active users also saw a consistent rise, starting at 21.6K and ending the quarter at about 33.6K.
Lilith Games' Rise of Kingdoms experienced fluctuating weekly revenue, with a peak of about $6.1K in the last week of December. Weekly downloads varied, reaching a high of around 900 in late November. The active users saw a general upward trend, starting at 3.3K and peaking at around 4.4K in late November before settling at approximately 3.9K at the end of December.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed a dynamic revenue stream, peaking at about $5.1K in mid-December. Weekly downloads reached their highest at around 1.5K in late November. Active users fluctuated, peaking at approximately 4.9K in late November before ending the quarter at around 3.6K.
Forge of Empires: Build a City from InnoGames saw varied revenue, with a peak of around $4.8K in mid-December. Downloads showed an upward trend, peaking at approximately 1.3K in the last week of December. Active users remained relatively stable, starting at 6K and ending the quarter at about the same level.
Warpath: Ace Shooter, also by Lilith Games, experienced a peak in weekly revenue of about $5.4K in the final week of December. Weekly downloads showed a significant rise, reaching around 1.8K by the end of December. Active users increased steadily, from around 6K at the start of the quarter to about 8.4K by the end of December.
For more in-depth insights and data, visit Sensor Tower.