State of AI Apps Report 2025 is Live!
In the first quarter of 2023, the top 5 city building games on a unified platform in the Middle East displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the metrics:
Craftheim - 3D Idle Lumberjack saw a mixed performance throughout Q1. Weekly revenue fluctuated, peaking at $10 in the first week of January and experiencing several weeks of low earnings, before reaching $8 in the week of March 20. Downloads, however, showed a significant upward trend mid-quarter, peaking at approximately 7.5K in the last week of February. Active users followed a similar upward trajectory, rising from 10.2K in mid-January to 17.4K by the end of February.
SimCity BuildIt from Electronic Arts experienced fairly stable revenue throughout the quarter, with weekly revenue generally ranging between $4.5K and $6K. Downloads spiked in the week of January 23, reaching 6.3K, and active users showed a consistent increase, peaking at around 31K in the last week of March.
My Town - City Life Story game by My Town Games LTD displayed a downward trend in weekly revenue, starting at $389 and dipping to as low as $114 in mid-March before recovering to $384 by the end of the quarter. Downloads remained relatively stable, fluctuating between 2.2K and 4.3K. Active users showed a slight decline from 7.5K in early January to around 5.5K in the last week of March.
Megapolis: City Building Sim by Social Quantum had a varied performance in terms of revenue, with weekly earnings ranging from $218 to $750. Downloads showed a steady pattern, peaking at 2.7K in the last week of March. Active users maintained a stable trend, peaking at 9.1K at the end of the quarter.
Global City: Building Games by MY.GAMES B.V. showed a decreasing trend in weekly revenue, starting at $1.9K and dropping to $780 in mid-March before bouncing back to $1.6K in the final week. Downloads saw a significant increase at the end of the quarter, peaking at 5.3K. Active users also increased steadily, reaching 8.7K by the end of March.
These insights highlight the dynamic nature of the city building game market in the Middle East. For more detailed analysis and data, visit Sensor Tower.