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AI Insights · Timothy · July 2023

Top 5 City Building Games on Android in the US for Q2 2023

Discover the performance trends of the top 5 city building games on Android in the US during Q2 2023, based on data from Sensor Tower.

Top 5 City Building Games on Android in the US for Q2 2023

Performance of Top 5 City Building Games on Android in the US for Q2 2023

In the second quarter of 2023, city building games continued to captivate Android users in the United States. Here's an overview of the performance of the top 5 games in this category, based on data from Sensor Tower.

SimCity BuildIt

Throughout Q2, weekly revenue for SimCity BuildIt from ELECTRONIC ARTS showed a mix of stability and fluctuations, peaking at around $169K in late April and ending June at approximately $132K. Weekly downloads varied, with a significant spike to about 78K in late May but generally ranging between 8K and 14K. The game maintained a robust active user base, peaking at over 106K in mid-April and concluding the quarter at around 68K.

Meta World: My City

Netmarble's Meta World: My City saw an initial surge in revenue, reaching nearly $89K in the second week after its release in mid-April. However, it experienced a sharp decline, closing June with weekly revenue below $2K. Downloads followed a similar pattern, peaking at approximately 94K in late April, then dropping to zero by the end of the quarter. Active users mirrored this trend, starting strong with over 53K in late April but tapering off to around 5.4K by the end of June.

Transport Tycoon Empire: City

Transport Tycoon Empire: City by Alda Games displayed consistent weekly revenue, ranging between $4K and $7K, with a peak at about $7.2K in late June. Downloads were mostly stable, with a notable increase to approximately 11K in mid-June. The game saw growth in active users, rising from around 9.4K at the end of May to nearly 19K by the end of June.

States Builder: Trade Empire

States Builder: Trade Empire from SayGames Ltd had a steady stream of weekly downloads, fluctuating between 2.4K and 6.9K, with a peak in mid-June. The game also saw a continuous increase in active users, starting from about 2.4K at the end of March and reaching nearly 17.6K by the end of June.

Megapolis: City Building Sim

Megapolis: City Building Sim by Social Quantum Ltd experienced steady weekly revenue, fluctuating between $2.9K and $4.2K, peaking in mid-June. Weekly downloads remained consistent, ranging from 3.8K to 5.8K. The game maintained a stable active user base, peaking at nearly 13.6K in mid-June and ending the quarter at approximately 12.9K.

These insights highlight the dynamic nature of the city building game genre on Android in the US. For more detailed data and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023