State of AI Apps Report 2025 is Live!
MLB 9 Innings 24 showed a notable variation in its weekly revenue throughout the quarter. The game peaked at approximately $2.7K in the first week of May, followed by a general decline towards the end of June, closing at $1.4K. Weekly downloads started strong with 5.4K at the end of March but gradually decreased to 3.4K by the end of June. Active users saw a slight decline from 11.9K at the start of the quarter to around 10.1K by the end.
Genshin Impact experienced fluctuations in its weekly revenue, with a peak of close to $1K at the end of March. Revenue dipped to around $393 in early June but recovered to $748 by the end of the month. Downloads had a significant spike to 1.7K in mid-April and then stabilized around 900-1K towards the end of the quarter. Active users saw an increase from 14.9K in late March to about 15.6K by the end of June.
Empires & Puzzles: Match-3 RPG had a relatively stable revenue trend, peaking at $886 in early April and maintaining around $600-$700 towards the end of June. Downloads were initially stable around 1K but saw a sharp decline in June, dropping to 192 by the end of the month. Active users also declined from 4.3K in late March to 3.6K by the end of June.
8 Ball Pool showed a consistent increase in weekly downloads, peaking at 16.7K in mid-June. Revenue remained relatively stable, reaching a high of $758 in the last week of June. Active users fluctuated but generally increased, starting at 128.7K and ending at 137.2K by the end of the quarter.
Rise of Kingdoms: Lost Crusade had modest revenue figures, peaking at $782 in early May. Downloads were low but saw occasional spikes, notably reaching 525 in early April. Active users experienced a decline from 2.3K at the end of March to around 1.8K by the end of June.
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