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During the second quarter of 2023, the top science games on the Android platform in Denmark showed varied performance metrics in downloads, revenue, and weekly active users. Below, we delve into the specifics for each of these popular games.
Plague Inc. from Ndemic Creations saw revenue fluctuations throughout the quarter, peaking at approximately $74.6 in the week of May 8. Downloads were relatively stable, with a slight increase towards the end of June, reaching 52 in the week of June 19. Weekly active users exhibited a gradual decline from 138 at the end of March to 116 by late June.
Cell to Singularity: Evolution by ComputerLunch experienced a notable revenue peak of around $54.3 in the week of May 29. Downloads showed a significant rise towards the end of the quarter, hitting 75 in the final week of June. The game maintained a robust weekly active user base, generally hovering around 400, with a slight dip in early May but recovering to 410 by the end of June.
Jetpack Joyride from Halfbrick Studios achieved its highest revenue in mid-April at approximately $46. Downloads were highest in early April, reaching 152, and showed a gradual decrease before a slight rebound to 71 in the last week of June. Weekly active users saw a peak of 780 in early April but experienced a gradual decline, ending the quarter at 482.
Bacterial Takeover: Idle games by SIA Fufla had a notable revenue peak of around $47.3 in the week of May 1. However, there were no download metrics available for this period.
Cell Expansion Wars from mobirix saw its revenue peak at approximately $15.4 in mid-April. Downloads were highest in early May, reaching 29. Weekly active users remained relatively stable, starting the quarter at 108 and closing at 92.
For more detailed insights and data, visit Sensor Tower.