We’ve acquired Playliner!
In the second quarter of 2023, the top basketball games in Hungary demonstrated notable trends in their downloads, revenue, and active user metrics. Here’s a detailed look at the performance of the leading apps on a unified platform.
Baskett Battle from SUPERSONIC STUDIOS LTD saw fluctuating weekly downloads, peaking at around 2.57K in early April and stabilizing at approximately 1.26K by late June. The game’s weekly revenue varied, with a notable peak at $14 in the last week of April. Active user numbers remained relatively stable, ranging from 11.4K to 14.9K throughout the quarter.
NBA LIVE Mobile Basketball by Electronic Arts experienced steady growth in weekly revenue, peaking at $149 in mid-May. Downloads fluctuated, reaching a high of 1.26K in mid-May before slightly declining to 720 by the end of June. Active users showed a consistent increase, peaking at 8.68K in mid-May.
Basketball Stars™: Multiplayer from Miniclip.com had varied weekly downloads, with a peak of 1.06K in mid-April. Revenue saw a significant spike to $95 in early May. Active user numbers fluctuated but generally trended downward from 2.75K in early April to 1.89K by the end of June.
Dunk Shot, published by Ketchapp, showed a consistent increase in weekly downloads, peaking at 617 in early June. Revenue trends were relatively stable, with minor peaks such as $27 in late May. Active user numbers increased steadily, reaching a high of 3.77K in mid-June.
Finally, NBA 2K Mobile Basketball Game by 2K had a notable peak in weekly revenue at $845 in mid-May. Downloads varied, with a high of 539 in early May and a low of 147 by mid-June. Active users saw a significant decline from 761 in early April to 406 by late June.
These insights are provided by Sensor Tower, where more detailed data and analytics on app performance can be found.