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As the year draws to a close, the competitive world of boxing games on the Android platform has seen varied performances across the top titles in the United States. This analysis, brought to you by Sensor Tower, provides a snapshot of the trends in downloads, revenue, and weekly active users for the fourth quarter of 2023.
Published by FourThirtyThree Inc., Boxing Star saw a significant spike in downloads mid-October with around 11K new players. Weekly active users peaked at approximately 29K in the same period, while revenue showed an upward trend, reaching a high of over $12K in mid-December.
WWE Mayhem experienced a steady flow of downloads, with an end-of-year surge to 4K. The game's weekly active users hovered around 12K for most of the quarter but saw a notable increase to over 13K during the festive week. Revenue for the game also peaked in the last week of December, surpassing $8K.
From Vivid Games S.A., Real Boxing 2 enjoyed a consistent rise in downloads, culminating in over 13K new installations by Christmas. The title's weekly active users reflected a healthy increase, ending the quarter with over 20K engaged players. Revenue for the game remained relatively stable, with a slight increase to $4K in the final week.
The Swedish-produced MMA Manager 2: Ultimate Fight saw fluctuating download numbers, with a notable jump to over 6K in early December. Weekly active users also saw a significant rise during the same period, reaching over 10K. The game's revenue showed a gentle uptick, ending the quarter at around $2.6K.
Kongregate's Burrito Bison: Launcha Libre had a varied quarter. While the game did not record any new downloads at the start, it surged to over 7K by the end of October. Active users remained above 13K for the majority of the quarter, with revenue seeing its highest point at $3.7K in mid-November.
For detailed insights and further data, Sensor Tower's platform is the go-to resource for app performance metrics. The Q4 trends for these top boxing games on Android reflect the dynamic nature of the mobile gaming industry in the United States.