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AI INSIGHTS · TIMOTHY · JANUARY 2024

Top 5 Boxing Games on iOS in the US - Q4 2023 Performance Review

Discover the latest trends in downloads, revenue, and active users for the top 5 boxing games on the iOS platform in the United States for Q4 2023, brought to you by Sensor Tower.

Top 5 Boxing Games on iOS in the US - Q4 2023 Performance Review

In the final quarter of 2023, the iOS boxing game category has seen varying performance among its leading titles. Sensor Tower provides a closer look at how these games fared in the United States.

EA SPORTS™ UFC® 2 experienced a notable uptick in revenue during Q4, peaking at around $2.5K in late October before settling at approximately $1.6K by year's end. Downloads followed a similar pattern, with a high of nearly 13K in late October and closing the quarter with over 11K downloads. The weekly active users showed a slight decrease from 39K to around 35K over the quarter.

Vivid Games S.A.'s Real Boxing 2 also saw its revenue peak at nearly $9.7K in late October, ending the quarter with about $8.6K. Downloads started at over 7K and surged to over 13K by Christmas, while active users increased from roughly 16K to over 19K, showing a healthy engagement throughout the period.

I, The One - Fighting Games by Azur Interactive Games Limited had a more modest revenue stream, peaking at $1.2K in mid-November. Downloads began at about 6.9K and ended the quarter with approximately 6.7K, while weekly active users remained robust, starting at 81K and maintaining a steady presence with 77K users by the end of December.

BoomBit, Inc.'s Fight Master. had no reported revenue this quarter, but downloads and active users showed activity. After starting the quarter with 4.2K downloads, it peaked at 7.7K in early December before closing at 4.9K. The weekly active users hit a high of 13.4K in early December, ending the quarter with nearly 9.7K.

Lastly, Burrito Bison: Launcha Libre by Kongregate saw its revenue grow impressively, from $1.6K to $4.3K in late October, and then concluded the quarter at $2.6K. Downloads began at 5.4K, peaked at 6K in November, and closed at 4.9K. The game's active users showed a slight decrease from 36.8K to 30.8K over the quarter.

For more detailed insights and data on the performance of these and other mobile applications, Sensor Tower's comprehensive analysis tools offer an in-depth look at the app market trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024