We’ve acquired Playliner!
As the year draws to a close, Sensor Tower provides a comprehensive look into the performance of top card battler applications in the United States for the fourth quarter of 2023. We've rounded up data on downloads, revenue, and weekly active users for five leading titles in this genre.
Nuverse released MARVEL SNAP has shown a significant revenue trend, peaking at $1.4M in early October before stabilizing around the $800K mark towards the end of the quarter. Downloads hit a high point of 32K in mid-October, and weekly active users saw an upward trend, reaching over 550K in the same period.
Wizards of the Coast's Magic: The Gathering Arena experienced a notable spike in revenue, hitting $648K in mid-November. Downloads for the app remained relatively steady, with a slight increase to 30K by the end of December. Active user numbers showed a modest rise, reaching over 140K in the last week of the year.
2K's WWE SuperCard - Battle Cards saw its revenue oscillate, with a notable peak at $403K in early December. The game's downloads had a significant jump to 8.6K in late November, and weekly active users peaked at 93K in mid-November.
Blizzard Entertainment, Inc.'s Hearthstone showed a revenue high of $706K in mid-November. The game maintained steady downloads, with a peak of over 10K in early December. Active users saw an increase, reaching a high of 175K in the final week of December.
Finally, KONAMI's Yu-Gi-Oh! Duel Links witnessed its highest revenue at $315K in late October. Downloads saw a decline towards the end of the quarter, but weekly active users experienced a resurgence to over 207K by the year's end.
For more insights on app performance and industry trends, Sensor Tower's comprehensive data and analysis tools offer an in-depth perspective for market watchers and industry professionals.