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In the first quarter of 2024, basketball game enthusiasts on Android in the United States have had a variety of titles to choose from. Sensor Tower provides us with an insight into how the top five basketball games have performed during this period.
NBA 2K Mobile Basketball Game, published by 2K, Inc., showed a fluctuating revenue trend with a peak of $27K and a low of $17K. Downloads also experienced a dip from 13K to 9K, while weekly active users saw a slight decline from 57K to 50K towards the end of the quarter.
Level Infinite's NBA Infinite - PvP Basketball had an impressive start with a revenue spike reaching $43K after its release in February. Downloads surged to 168K in the release week and gradually settled to 8K. The game's active users peaked at 243K, eventually normalizing to 114K.
The freshly released NBA 2K24 MyTEAM by 2K, Inc. saw revenues grow from $2K to $21K, with downloads starting strong at 13K and then leveling off at 9K. The weekly active users consistently increased, starting from 9K to reach 29K.
Miniclip's Basketball Stars: Multiplayer generated revenues between $5K and $8K, with a notable peak in downloads at 27K in mid-March. The game maintained a robust active user base, starting at 76K and peaking at 88K.
Finally, Streetball Allstar from racoonDigi revealed a steady revenue pattern with a high of $8K and a low of $3K. Download numbers showed modest growth, while active users ranged from 2K to 3K throughout the quarter.
For more detailed insights and analytics on the performance of these games and others in the mobile app landscape, Sensor Tower's comprehensive database is the go-to source.