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In the first quarter of 2024, the car games category on Android has shown varied performance across top titles in Latin America. Data provided by Sensor Tower offers a closer look at the trends for these games.
Drive Zone Online: Car Game saw a decline in downloads from 186K in the first week to 153K by the end of March, with weekly active users peaking at 449K in the last week of March. Revenue started at around $22K and fluctuated, ending slightly higher at $20K in the last week.
Car Parking Multiplayer maintained a steady download count, starting at 85K and rising to 80K by March end. Active users showed resilience, starting at 1.53M and ending the quarter at 1.42M. Revenue trends were less stable, beginning at $11K and closing at $8K in the final week.
F1 Clash - Car Racing Manager experienced download figures that ranged from 7K to 12K, with active users starting at 117K and ending at 118K in the last week. Revenue for this game saw a high of $14K in mid-March but ended the quarter at around $9K.
Chrome Valley Customs had a decreasing download trend from 60K in January to 30K by the end of March. The weekly active users reflected a similar downward trend, from 162K to 117K. Revenue was modest, starting at $6K and ending at $4.7K.
Forza Customs - Restore Cars showcased a spike in downloads in mid-February at 184K, though the quarter started and ended with figures around 56K and 69K, respectively. Active users hit a peak of 445K in February, with a slight decrease to 413K by the quarter's end. Revenue was the lowest among the top games, starting at $1.1K and finishing at $809.
For more detailed insights and data on app performance trends, Sensor Tower's platform remains an invaluable resource for industry analysis.