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As we delve into the first quarter of 2024, the city building game genre continues to captivate players on the Android platform in the United Kingdom. Sensor Tower provides us with the latest insights into the performance of the leading games in this category.
States Builder: Trade Empire by SayGames Ltd showed a fluctuating trend in revenue, peaking at nearly $1M in early January and dipping to around $459K in mid-February before rising again to $680K by the end of March. Downloads for the game followed a downward trajectory from 7.4K in the first week to 3.2K by the close of the quarter. Despite the drop in downloads, weekly active users saw an overall increase, starting at around 16K and growing to a peak of nearly 24K in mid-March.
Next, we observe State Connect: Traffic Control by CASUAL AZUR GAMES, which experienced revenue ranging from $92K to $272K throughout the quarter. The game's downloads saw a significant surge in early February, reaching nearly 8K, but later settled to approximately 1.4K by the end of March. Weekly active users echoed this pattern, with a notable rise to over 13K in mid-February, subsequently declining to around 3.4K.
Mars-Games' Isekai:Slow Life demonstrated a strong revenue performance, starting the quarter at around $21K and reaching an impressive $29K in the final week. Downloads for the game showed a mixed trend, with a peak of 4K in early March, while weekly active users consistently increased from 8.3K to over 13K by the quarter's end.
The well-established SimCity BuildIt from ELECTRONIC ARTS maintained a steady revenue stream, beginning at $15.5K and peaking at $21K in early February. Downloads fluctuated, with a notable increase to 3.3K in mid-February, and weekly active users experienced a rise from 32K to a high of 38K before dipping slightly to 28K.
Lastly, Puzzles & Chaos: Frozen Castle by 37GAMES saw a consistent revenue increase from $16.6K to $24.7K over the quarter. Downloads appeared to decrease, starting at 3.4K and ending at 1.7K, while weekly active users maintained a range between 6.1K and 6.7K for most of the quarter, with a slight increase towards the end.
For more detailed insights and analysis on the city building game genre and other categories, Sensor Tower's comprehensive data offers a closer look at the evolving mobile app market.