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In Q1 2024, the top 5 free-to-play games on the Android platform in the US exhibited diverse trends across downloads, revenue, and active users. Here’s a detailed breakdown based on data from Sensor Tower.
MONOPOLY GO! from Scopely saw significant weekly revenue, peaking at around $13.7M in the second week of January. Downloads started strong with 287K in the first week of January but showed a downward trend, ending the quarter at approximately 139K. Active users also saw a decline, from 823K in early January to 583K by the end of March.
Roblox by Roblox Corporation had a steady revenue stream, with weekly revenue peaking at about $3.1M in early January. Downloads fluctuated, starting at 186K in the first week of January and ending at 157K in the last week of March. The game maintained a robust active user base, starting with 19.1M and ending with 17.6M active users.
Block Blast! from Hungry Studio had no revenue data available but showed varied download trends. Downloads peaked at 186K in late January and reached a low of 92K in mid-March. Active users started at 734K in early January and ended at 649K by the end of March.
Royal Match from Dream Games, Ltd. displayed consistent revenue performance, with weekly revenue peaking at about $7.2M in the second week of January. Downloads fluctuated, starting at 132K in early January, dipping to 89K in mid-March, and then ending at 179K in the last week of March. Active users remained relatively stable, starting at 450K and ending at 458K.
Wood Nuts & Bolts Puzzle by ABI Games Studio showed steady growth in revenue, peaking at $78K in the last week of March. Downloads varied, starting at 103K in early January, peaking at 144K in late January, and ending at 103K in the last week of March. Active users grew from 207K in early January to 333K by the end of March.
For more detailed insights and data, visit Sensor Tower.