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AI Insights · Timothy · April 2024

Top 5 Gacha Games on Android in Spain: Q1 2024

Discover the performance of the top 5 gacha games on Android in Spain for Q1 2024, including insights on downloads, revenue, and active users.

Top 5 Gacha Games on Android in Spain: Q1 2024

In Q1 2024, the gacha game scene on Android in Spain showcased interesting trends in downloads, revenue, and active user metrics. Here’s a detailed look at the performance of the top 5 gacha games.

DRAGON BALL LEGENDS saw a varied performance in revenue, starting strong at around $59K in the first week of January but later dipping to a low of approximately $12.8K in mid-February. However, it rebounded to over $30K by the end of February and maintained a steady revenue around $20K to $30K through March. Weekly downloads fluctuated, peaking at 4.6K in the first week of January and ending the quarter with a notable increase to 4.4K. Active users experienced a decline from 101K at the beginning of the quarter to around 73K in mid-February, before rising again to approximately 72K by the end of March.

Last War: Survival Game exhibited a consistent revenue growth throughout the quarter. Starting at $12.2K in the first week of January, it surged to over $50K by the end of March. Downloads were highest at the start of the quarter with 23K and saw a gradual decline to 13K by the last week of March. Active user numbers increased significantly, beginning at 46K and peaking at around 97K in early March, before stabilizing at 96K by the end of the quarter.

Honkai: Star Rail had a notable spike in revenue, especially in the last week of March, reaching approximately $74K. Weekly downloads saw a significant increase in early February, peaking at 13K, before stabilizing around 7.8K by the end of March. Active users for Honkai: Star Rail also showed a positive trend, rising from 47K at the start of January to over 60K by the end of March.

Rise of Kingdoms: Lost Crusade experienced a steady revenue performance, with a peak of around $34K in mid-January, and fluctuating between $14.8K and $32.7K for the rest of the quarter. Downloads were relatively stable, with a slight peak at 1.3K in mid-February. Active users remained fairly consistent, hovering around 12K to 15K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE showed a varied revenue trend, starting at approximately $37K in the first week of January, dipping to a low of $4.9K in mid-March, but rebounding to around $36.8K by the end of March. Downloads saw a significant peak at 7K in mid-February but generally hovered around 2K for most of the quarter. Active users showed minor fluctuations, starting at 50K in January and ending at around 39K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024