State of AI Apps Report 2025 is Live!

In the first quarter of 2024, the Match 3 game category on the Android platform in Belgium saw notable performances from the top 5 games. Below, we break down the key metrics for each game, highlighting trends in weekly downloads, revenue, and active users.
Empires & Puzzles: Match-3 RPG from Small Giant Games showed consistent weekly revenue, starting at approximately $8.6K in early January and gradually declining to around $6.8K by the end of March. Weekly active users experienced a steady decline from roughly 2K at the beginning of the quarter to about 1.5K by the end. Downloads were minimal, with only 48 recorded in the last week of March.
Puzzles & Survival by 37GAMES saw a fluctuating revenue trend, peaking at about $6.6K in late February and ending the quarter at approximately $5.5K. Weekly downloads started at 225 in the first week of January and dropped to 116 by the last week of March. Active users peaked at 503 in early February but decreased to 371 towards the end of the quarter.
Another title from 37GAMES, Puzzles & Chaos: Frozen Castle, experienced varied weekly revenue, starting at $4.5K and peaking at around $6.1K in late January, then stabilizing around $4.9K by the end of March. Weekly downloads and active users remained relatively stable, with downloads averaging around 200 and active users peaking at 821 in mid-January before ending at 739.
World of Water from StarFortune, a new entrant released in January, saw impressive initial downloads of over 11.5K, which then dropped significantly to about 2K by the end of March. Revenue peaked at approximately $5K in early February, with notable fluctuations throughout the quarter. Active users started strong at 8.1K but saw a decrease to 2.5K by the end of March.
Finally, MythWars & Puzzles: RPG Match3 by Karmagame HK Limited had a relatively stable performance. Weekly revenue ranged from $2.7K at the start of January to $1.2K by the end of March. Downloads were modest, starting at 81 and increasing to 122 by the quarter's end. Active users saw a peak of 1.6K in early February and ended at 1.4K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower for comprehensive app performance data.