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In the first quarter of 2024, the top 5 Stickman games on the Android platform in Portugal showed diverse performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these metrics.
Stick War: Legacy from Max Games Studios saw a peak weekly revenue of $64 in the first week of January, followed by fluctuations throughout the quarter, ending with $29 in the final week of March. Weekly downloads experienced a slight decline from 558 in early January to 423 by the end of March. The game also had a consistent number of weekly active users, starting at 1562 and ending at 1205.
Stick vs Zombies by Aurecas had minimal revenue peaks, with the highest at $25 in the last week of January. Weekly downloads started strong at 621 in the first week of January but dropped to 352 by the end of March. Active users followed a similar trend, beginning at 1200 and ending at 595.
Stickman Warriors from SkySoft Studio showed modest revenue, with a peak of $13 in the week of January 22. Weekly downloads increased from 332 at the start of January to 418 by the end of March. Active users also showed a positive trend, rising from 1673 to 1693 over the quarter.
Stick Warfare: Blood Strike by Team Modernator Games had limited data available on revenue, with a peak of $6 in mid-January and no significant downloads or active users recorded during the quarter.
Ragdoll Dismount Falling from Skygo had a notable increase in revenue in the week of February 26, reaching $10. Downloads were highest in the first week of January at 148, dropping to 35 by early March. Active users peaked at 278 in mid-February but declined to 42 by the end of March.
For more detailed insights and data, visit Sensor Tower.