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As the first quarter of 2024 wraps up, we've seen some interesting trends in the baseball gaming category on iOS in France. Using data provided by Sensor Tower, let's dive into the performance of the top 5 baseball games in terms of downloads, revenue, and active users.
Baseball Clash: Real-time game from Miniclip.com saw its revenue fluctuate, starting the quarter with $867K and peaking at $1.08M before closing at $811K. Downloads began at 270K, dipped to 162K, and ended at 200K. Weekly active users started at 644K, dropped to 536K, and concluded the quarter on an upswing at 621K.
Homerun Clash, developed by HAEGIN Co., Ltd., experienced a revenue journey from $365K to a low of $96K, then climbed back up to $266K. Downloads were scarce, with a peak at 14K and multiple weeks with no new downloads. Active users declined from 396K to 326K.
Com2uS Corp.'s MLB 9 Innings 24 had a modest revenue pattern, starting at $122K, spiking to $402K mid-quarter, and then leveling off at $28K. Downloads remained low throughout, with no more than 13K in any given week. The game maintained a consistent base of weekly active users, ending the quarter at 28K.
BASEBALL 9 by playus soft saw revenues that were generally low but peaked at $118K mid-quarter. Downloads started at 35K, had a high of 58K, and ended at 34K. Weekly active users showed growth, moving from 129K to 141K by quarter's end.
Finally, Topps® BUNT® MLB Card Trader from The Topps Company, Inc. had a unique quarter with revenue starting at $6K, hitting a high of $82K, and ending at $50K. Surprisingly, there were no new downloads throughout the quarter, and active user data was not available.
For more insights on app performance and trends, Sensor Tower offers in-depth analysis and data across various platforms and regions.