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AI Insights · Timothy · April 2024

Q1 2024 Performance of Top io Games on iOS in Australia

An analysis of the first quarter of 2024 shows varying trends for the top io games on the iOS platform in Australia. Sensor Tower's data reveals the download, revenue, and user engagement details for these addictive titles.

Q1 2024 Performance of Top io Games on iOS in Australia

Australia's Top io Games on iOS: A Q1 2024 Snapshot

The first quarter of 2024 has been an exciting period for io games on the iOS platform in Australia. Here's a look at how five popular titles have fared, with insights courtesy of Sensor Tower.

Paper.io 2

Published by Voodoo, this game showed a steady increase in revenue from the start of January ($784K) to the end of March ($1.23M). Downloads began at 7.3K and peaked at 7.6K, while weekly active users saw a dip in February (19.8K) before climbing back up to 26.5K.

slither.io

Lowtech Studios LLC's slither.io had a modest revenue at the start of January ($80K) but saw a drop to zero by mid-March. Downloads hovered around 4-5K weekly, with a slight increase to 4.6K by the quarter's end. Weekly active users started strong at 31.4K, dipped in February, and then rose to 29.8K.

Snake Clash!

Supercent's Snake Clash! experienced a significant revenue spike in the last week of March, reaching $585K. Downloads showed growth from 4.4K to 6K, and weekly active users increased from 9K to 13.1K, indicating a growing player base.

Snake.io - Fun Online Snake

Kooapps' Snake.io saw its revenue fluctuate, ending the quarter at $114K. The game's downloads were consistent, with a noticeable jump to 5K in the last week. Weekly active users were on a slight decline until they reached 19.5K by March 25.

Hole.io

Another title from Voodoo, Hole.io's revenue remained relatively stable, ending at $362K. Downloads saw a gradual increase from 4.1K to 4.5K, and the weekly active users showed a similar upward trend, finishing at 19.1K.

In conclusion, the first quarter of 2024 for io games on iOS in Australia showed a dynamic range of performances. While some games like Paper.io 2 and Snake Clash! saw significant growth in revenue and user engagement, others like slither.io faced challenges. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024