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Latin America's mobile online battle arena (MOBA) gaming scene has seen varied performances among the top iOS apps in the first quarter of 2024. Data provided by Sensor Tower offers a glimpse into the trends of downloads, revenue, and weekly active users for these leading titles.
Supercell's Brawl Stars experienced a revenue rise from $148K in mid-January to $391K by the end of March. Downloads saw an increase to 123K in the last week of the quarter, and weekly active users peaked at 1.24M.
Riot Games' League of Legends: Wild Rift showed a revenue fluctuation, with a notable spike to $107K in mid-January before settling at $59K by March end. Downloads remained consistent, with a slight uptick to 11.5K, and weekly active users moderately decreased to 152K.
Mobile Legends: Bang Bang, by Shanghai Moonton Technology, observed varied revenue, ending at $66K in late March. Downloads marginally increased to 11K, while weekly active users concluded at 98K.
The Pokemon Company's Pokémon UNITE had a fluctuating revenue with a peak of $25K in late February, downloads plateauing around 7.5K, and a slight decline in weekly active users to 64K.
Level Infinite's Honor of Kings, a newcomer released mid-2024, showed gradual revenue growth with $14K in mid-March, downloads reaching 4.1K, and active users at 18K by the quarter's end.
For more insights and detailed analytics, Sensor Tower's platform provides an extensive overview of app performances across various regions and platforms.