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In the first quarter of 2024, pirate-themed games have made their mark on the iOS platform in Europe. Sensor Tower's data provides a treasure map to the performance of the top 5 titles in this category.
Sea of Conquest: Pirate War from FunPlus International AG launched a volley with impressive revenue, starting at $93K in the first week and peaking at $319K by the end of March. Downloads for the game saw a high of 80K in the third week of January but gradually dipped to 32K by the end of the quarter. Weekly active users climbed from 56K to 90K, showing a strong player retention.
Pirates of the Caribbean: ToW by JOYCITY Corp had a more modest journey with revenues ranging from $17K to $25K. Downloads were initially low at 1.6K but saw a surge to 2.2K towards the end of January. Active users fluctuated slightly, with an upward trend from 1.7K in early January to 2.4K by the end of March.
Playtika LTD's Pirate Kings™ showed a steady course in revenue, with a low of $12K and a high of $18K. Downloads were quite consistent, hovering around the low hundreds, while weekly active users saw a slight decrease from 1.4K to 1.2K.
SPARKLER GAMES' Lord of Seas navigated through the quarter with revenues starting at $8.6K and ending at $7K. The game's downloads spiked to 11.8K in the first week of February but then calmed to 1K by the quarter's end. Weekly active users data is not available for this title.
Lastly, Roger That: Merge Adventure! by Samfinaco LLC saw revenues sail from $5.2K to nearly $7K. Downloads for the game showed a peak of 6.9K in mid-January, followed by a descent to 4.4K by March's end. Weekly active users data was not recorded for this game.
For more detailed insights and analytics, Sensor Tower's platform is the go-to destination. The data presented here provides a snapshot of the thriving pirate game category on iOS in Europe, and the numbers suggest that the love for pirate adventures remains strong among mobile gamers.