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In the first quarter of 2024, the top five real-time strategy apps on the iOS platform in Egypt demonstrated varying trends in weekly downloads, revenue, and active users. The data from Sensor Tower provides valuable insights into the performance of these apps.
Clash Royale from Supercell saw fluctuations in weekly revenue, starting strong at approximately $2.1K in the first week of January but experiencing a dip to around $558 by the end of March. Weekly downloads peaked at 913 in early February, while active users ranged from 16.8K to 20.6K, showing a slight increase towards the end of the quarter.
Art of War: Legions by Fastone Games had modest weekly revenue, peaking at $180 in the first week of January and settling around $63 by the end of March. Downloads were minimal, with a high of 31 in mid-February. The app's active users increased to 73 in the same period but fluctuated around the 40s and 50s for most of the quarter.
World War Armies: WW2 PvP RTS from Hypemasters, Inc. showed a consistent pattern in weekly revenue, peaking at $105 in mid-February. Downloads were relatively low, with the highest being 93 in early February. Active users remained stable, starting at 379 and ending the quarter at 400.
Tower Clash by 89Trillion had steady weekly revenue, peaking at $99 in early February and maintaining around $60 towards the end of March. Downloads were low, with the highest being 27 in mid-March.
TFT: Teamfight Tactics from Riot Games experienced a significant increase in weekly revenue, reaching $111 by the end of March. Downloads also saw a peak of 112 in mid-March. Active users showed a steady rise throughout the quarter, ending at 934.
For more detailed insights, visit Sensor Tower.